endless: The exact same problem here.
Sept 19, 2018 20:32:25 GMT
Question: Hello I have a question, I bought the game on steam, but can I play with my keyboard/mouse? Thanks
Dec 23, 2018 13:04:39 GMT
Degola: Hello, I'm trying to play. But the game does not recognize my control after pressing start. It stays on the menu and does not work. What should I do?
Dec 30, 2018 20:59:07 GMT
Jared: Yes even though its been a while, either add in support for controller mapping, or let us change the keys so that we can use non xbox/ps4 controllers
Jan 7, 2019 4:29:12 GMT
dann: is this still being worked on? its been almost a year since its been updated, i want to buy it but it seems totally dead
Jul 13, 2019 0:29:02 GMT
dann: reminds me of BMX The Game, they released an early access demo, people bought it, then they never finished it. and that was only 5$. dont really wanna spend 20$ on something that looks like a cash grab, but if its being worked on still, id gladly buy it
Jul 13, 2019 0:30:57 GMT
Gus: Any modding comunnity At least ?
Sept 5, 2019 23:13:12 GMT
Sagona: I really wish they released some sort of way for enthousiasts to finish this game. Or make is less than 20$
Nov 1, 2019 0:52:08 GMT
Im building objects I would like to see in game - tattywill
**moved from old forum. when he joins I'll transfer ownership**
We have all been longing fora proper rollerblading game to come for quite some time now. I for one have been building parks since the Tony Hawks Pro Skater 2 days and always hoped for a decent rollerblading game to keep me busy during the rainy days. I loved Aggressive inline and Rolling but we have had to endure a long old wait for a game to capture our culture and spot in its entirety. I like many have high hopes for this game and the pre alpha has already done a great job showing us its foundation and what is to come.
I thought I would post some of the objects and areas I have been building on multiple programs for what I would like to see and play with On A Roll.
Please reply with any info, questions, or even requests on what you would like to see build.
All of my models have been build in the .obj format which can be edited within Maya and imported into the UNITY platform that On A Roll is built with.